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Game designer, level designer and narrative designer, I graduated from ENJMIN in 2016 in the game design specialty.
I am convinced that the success of a project depends as much on the good communication within the team as on the individual talents that make it up.
I have worked on projects with teams of 2 to 15 people, as well as on my own.
100% online training platform. The training courses are a sequence of interactive modules: challenges in a factory simulation, 3D mini-games, videos, quizzes, etc.
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